Software Engineer and Entrepreneur
I'm a passionate Computer Scientist who enjoys traveling around the world always with a PC in my hands. I love to develop games and 3D apps in my spare time; if something has integrated shaders then here I am. I've always enjoyed developing and releasing small mobile and desktop applications, so I can define myself as a full-stack developer! Currently, I'm pursuing my Master's at the University Of Milan "La Statale" while working as a fellow researcher at the University of Bologna. Also, I've just launched my innovative startup, so I'm also a young entrepreneur.
Worked with Android Studio and some frameworks for mobile such as Flutter and React Native, to deploy stunning apps.
Knowledge of GLSL and HLSL shading languages. I've worked on cool game effects with Unity Shading and ThreeJS.
As a passionate game developer I program games in my spare time and for my new startup. I also took part in many game jams.
I enjoy to solve computer science-related problems, with an eye on the spot for algorithms and data structures.
Worked as an academic tutor, and started my startup. Currently enrolled in the Game Programmer path.
Worked on many projects, in particular on my Thesis that's about AR in Unity.
Started my path inside the Computer Science industry.
Research fellow at UniBO.
Academic tutor for the Python Programming course of the Bachelor's degree..
Academic tutor for the OOP course of the Bachelor's degree.